This program provides specialized training for the video game art production pipeline. You can further develop foundational artistic and technical skills that are applied to developing video game assets that include advanced modeling, texturing, physical-based shading, and lighting. The program also prepares you for developing a portfolio for job application.

To register or if you have questions:

Jennifer Conley
Career Navigator
jennifer.conley@witcc.edu
712.317.3471
Sioux City Campus, Admissions
Book an Appointment

Estimated Program Costs

In-state tuition and fees: $6,528.00 *
Out-of-state tuition and fees: $6,562.00 *
Educational fees: $97.00/semester
Estimated books: $200.00/semester
Estimated transportation and personal expense: $2,273.00/semester
Estimated housing and meals: $3,825.00/semester

* This is an approximate cost based on tuition and fees set by the Board of Directors before each school year. Course level fees may also apply. Additional charges for licensure or credential testing may be a part of your program.

Required Classes for Video Game Artist | Dipl

SDV-108 The College Experience 1
CIS-124 3D Modeling and Topology 3
CIS-221 Scripting Basics 3
CIS-369 Video Game Portfolio Preparation 2
CIS-383 Digital Composition and Graphics Pipeline 2
CIS-386 Game Design 3
CIS-389 Level Design I 3
     
CIS-384 Digital Composition and Graphics Pipeline II 2
CIS-395 Game Engines 3
CIS-404 Environmental Modeling 3
CIS-405 Video Game Portfolio Polish 1
ART-370 Traditional & New Media 2-D Design 3
ART-371 Traditional & New Media Art 3-D Design 3
ART-373 Digital Color, Lighting & Rendering 2

 

Entrance Requirements

Meet Your Faculty and Staff

Dr. Frank Heffner
Video Game Design Instructor
frank.heffner@witcc.edu
712.274.8733 Ext. 1426
Sioux City Campus, TSI Bldg